Where is orphiel spire




















From those stairs you can see majestic Meridian herself. Telara has not seen such deceptively sturdy walls of polished sandstone since the ancient Eth city-states. The sweeping towers crowned with twirling machines, the arabesques adorning the walls… it almost transports you back to the ancient Eth Empire! In pursuit of progress Our more exciting experiments take place in the first courtyard. There, we ply the lost arts of technomagic, those sourcestone-fuelled feats that could banish the rifts from Telara and plunge everyone into the lap of luxury—if only the Guardians would cease their meddling.

If you visit this courtyard, do watch out for rogue water elementals. Progress has its risks. The scholars usually banish the wretches before recalibrating their instruments.

Try and warn mortals away—they lose too many limbs like that. Learning, commerce, and armed might Be sure to visit our military headquarters at the command center. Peruse our tactical maps at your pleasure, or speak to one of the emissaries from our various conflicts with the Guardians. Yes, Asha Catari spends her time in the command center. Yes, she will notice if you stare. Across the courtyard is the manufactory, where we hone our crafts. Many of the brilliant inventors out in the first yard began their careers putting hammer to anvil in our workshops.

In the center spins Telara herself, and the planes rotate around. Studying the alignment of the planes is vital to subduing and someday mastering their power. Remember, Meridian is no filthy Guardian hovel, and our merchants work eldritch wonders. Be sure and wave to Sparky, the potion-mixing automaton. There are three arched openings and the shape of the city is like an L, with the entry facing into the apex.

Wait, why is the Pyromancer here? Just beyond them, to the east, is the Elementalist trainer. Go ahead and enter the inner courtyard through the middle arch.

This area contains three roofed pavilions and a Porticulum. You can now recall back here once per hour. The small area beyond her houses the Dominator and Chloromancer trainers. The northern-most pavilion houses generic Rogue, Mage and Cleric trainers. Directly south of that, a Banker resides in his own pavilion. The small area behind that southern-most pavilion contains the trainers for the Saboteur, Beastmaster, Druid and Necromancer souls, three of whom are arguing about which types of pets are best.

Along the back wall of Epoch Plaza, you will find a number of trainer and merchant kiosks. Make sure to visit her whenever you have completed a collection. Take the far right, or northeastern arch into the building to find PvP Central, otherwise known as the Catari Command Center.

There is a Warfront Master at the rear of this area.



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